This game physics builder has been made to illustrate the calculations I've made in a paper. This paper goes deep
into the specifics of the jump formula and how to apply it. If you have any question feel free to contact me at
winter_alexander@outlook.com.
Click here to download the paper
Here's a very basic pseudo-code implementation offering the same behavior as this tool.
(Also in the paper). Alternatively, you can consult the source code of this Game Physics Builder available on
GitHub.